I played Observer System Redux at night with my headphones on and even though there were parts that I was hesitant to explore, I couldn’t help but want to figure out what happened to Lazarski’s son. Taking control of a first person psychological thriller, with no weapon to defend yourself, is much more adrenaline ridden than watching a horror movie. This game is good for a replay or two for completionist or those who love a psychological thrill. There are also different dialogue choices you can hear on a second play-through as well as a different ending based on your last choice. In the Fire and Sword mini game within the game, Redux added 7 new levels to the original 10. While there is no New Game + mode, Redux added 3 additional side cases to investigate. I also noticed how Redux helps the gamer with audio clues, so pay attention to what you hear. The music fits perfectly within the atmosphere, adding to the cyberpunk dystopian setting. Playing this game with headphones on, you’ll go from hearing your own footsteps to an ominous tone building in the background to what I can only describe as pure panic. When navigating ‘The Stacks’, not only do the shadows and eery neighbors add to the suspense and mystery, the music helps keep you on your toes. The haptic feedback when using the Dream Eater and when taking damage immerses you into Lazarski’s world. The adaptive triggers relay resistance to the objects in the game that are hard to move. ![]() In addition to the convenient button layout, Redux takes advantage of the PS5’s Dualsense controller. The controls work smooth with the more used visions, electromagnetic and bio, on the L1 and R1 buttons that make it quick and easy to switch between the two while scanning evidence or just wandering rooms and hallways looking for clues.
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